CGI Experiments

Digital Puppets

The goal of these experiments was to test out the possibilities of puppeteering using hand tracking.
All the puppets can be controlled in realtime and are later rendered in a second pass.

It was very fun to develop this solution and to play around with these hand puppets.

Software: SideFX Houdini, Blender

PERSONAL TASKS

technical setup, character models, rigging, lightning

CREDITS

some 3d Objects from the scenes are from the internet

Animation Test

This is an animation I made during the animation course LuMAA.
My focus layed on the animation and I did the shading/lighting in Blender using Eevee later on.

A big thank you to the mentors and students, for the great feedback and inputs.

Software: Maya, Blender

PERSONAL TASKS

Animation, Assembly, Lighting

CREDITS

Gabriel Sales rig women (Dana)
Unknown cat rig

Tetris

Here the challenge was, to make something on one day.
I used simple paths to create these Tetris blocks and simulated them as Softbodies.
Hope you enjoy it!

Software: SideFX Houdini, Blender

PERSONAL TASKS

all aspects (procedural modeling, simulation, shading, lighting)

CREDITS

Quixel Megascans stones + grass

Abstract Hand

With the help of cloth simulation

https://www.puttygen.net/

, I tried to get some abstract and interesting shapes.

Software: SideFX Houdini, Blender

PERSONAL TASKS

all aspects (modeling, simulation, shading, lighting)