Digital Puppets
The goal of these experiments was to test out the possibilities of puppeteering using hand tracking.
All the puppets can be controlled in realtime and are later rendered in a second pass.
It was very fun to develop this solution and to play around with these hand puppets.
Software: SideFX Houdini, Blender
PERSONAL TASKS
technical setup, character models, rigging, lightning
CREDITS
some 3d Objects from the scenes are from the internet
Animation Test
This is an animation I made during the animation course LuMAA.
My focus layed on the animation and I did the shading/lighting in Blender using Eevee later on.
A big thank you to the mentors and students, for the great feedback and inputs.
Software: Maya, Blender
PERSONAL TASKS
Animation, Assembly, Lighting
CREDITS
Gabriel Sales rig women (Dana)
Unknown cat rig
Tetris
Here the challenge was, to make something on one day.
I used simple paths to create these Tetris blocks and simulated them as Softbodies.
Hope you enjoy it!
Software: SideFX Houdini, Blender
PERSONAL TASKS
all aspects (procedural modeling, simulation, shading, lighting)
CREDITS
Quixel Megascans stones + grass
Abstract Hand
With the help of cloth simulation
, I tried to get some abstract and interesting shapes.Software: SideFX Houdini, Blender
PERSONAL TASKS
all aspects (modeling, simulation, shading, lighting)