Little Roommate is a short film about a music loving mouse. We wanted to test out Blender and its capabilities. Our main interest was to use the Greasepencil in a 3D workflow. So we decided to make a rig combining 3D and 2D. We are proud to present to you our finished work. Enjoy!
PERSONAL TASKS
Story, 3D Animation, Rigging, Compositing
CREDITS
Hannes Oehen 2D Animation, Characterdesign, Compositing Fabian Schaeublin 3D Animation, Assembling, Lightning Kaspar Kluth Sounddesign Tom Oehler Music Sarah Rothenberger Voice
Finn and Jake are relaxing on a vacation, when they get disrupted by an urgent call for help. This project was created in the context of my bachelor of Animation.
Software: Maya, Arnold Renderer, Nuke
PERSONAL TASKS
Modeling, Rigging, 3D Animation, Compositing
CREDITS
Chris Unternährer 2D Animation, Concept, Sound Design Luca Struchen DP, Modeling, Texturing, 3D Animation, Compositing Markus Graf Storyboarding, Modeling, Rigging, 3D Animation, Compositing David Bangerter Music
The goal of these experiments was to test out the possibilities of puppeteering using hand tracking. All the puppets can be controlled in realtime and are later rendered in a second pass.
It was very fun to develop this solution and to play around with these hand puppets.
Software: SideFX Houdini, Blender
PERSONAL TASKS
technical setup, character models, rigging, lightning
CREDITS
some 3d Objects from the scenes are from the internet
Animation Test
This is an animation I made during the animation course LuMAA. My focus layed on the animation and I did the shading/lighting in Blender using Eevee later on.
A big thank you to the mentors and students, for the great feedback and inputs.
Software: Maya, Blender
PERSONAL TASKS
Animation, Assembly, Lighting
CREDITS
Gabriel Sales rig women (Dana) Unknown cat rig
Tetris
Here the challenge was, to make something on one day. I used simple paths to create these Tetris blocks and simulated them as Softbodies. Hope you enjoy it!
Software: SideFX Houdini, Blender
PERSONAL TASKS
all aspects (procedural modeling, simulation, shading, lighting)
For the release of the single „Zukunft“ I made this visualizer. The title means future and was my inspiration to use AI (Artificial Intelligence) to generate the images and the morphs.
Software: Artbreeder
PERSONAL TASKS
all aspects of the video
CREDITS
Gabriel Wenger – ts and comp. Christoph Huber – ts Philipp Leibundgut – dr Jérémie Krüttli – db
A 33 minute long movie for the Museum of Transport in Lucerne.
The show takes the viewer to a journey high up into space. Beside beautiful nature phenomena, it shows the impact of the humankind on the planet. It was produced for the planetarium.
I worked with data chunks in the form of tables and visualized them as enjoyable motion graphics.
Software: After Effects, SideFX Houdini, Cinema 4D
PERSONAL TASKS
Motion Design, Visualization of big data sets, Rigging
This campaign is from the Swiss military to spread awareness, about the danger of unfound ammunition. The unexploded mortar grenade isn’t found over many years, until a little girl happens to find it.
I worked mainly on the foreground, which is fully CGI. The challenge was to generate multiple seasons, so the audience understands, that a long time has passed.